Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Philip Crawford inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Amnesia. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Became a Citizen (Worker). |
4 |
26 |
Philip Crawford's business expands, Philip Crawford's corporation grows, or the colony thrives. |
4 |
29 |
Promoted to Citizen (Worker) rank 1. |
5 |
29 |
Continued as Citizen (Worker). |
5 |
32 |
Philip Crawford befriend a superior in the corporation or the colony. |
5 |
33 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
33 |
Continued as Citizen (Worker). |
6 |
35 |
Political upheaval strikes Philip Crawford's homeworld, and Philip Crawford is caught up in the revolution. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
40 |
Philip Crawford learn something Philip Crawford should not have – a corporate secret, a political scandal – which Philip Crawford can profit from illegally. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
42 |
Spent time maintaining and using heavy vehicles. |
8 |
45 |
Promoted to Citizen (Worker) rank 3. |
9 |
45 |
Continued as Citizen (Worker). |
9 |
47 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |