Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Merchant (Merchant Marine). |
2 |
23 |
Make an unexpected connection outside Pleasant Beale's normal circles. Gain a Contact. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
36 |
Offered job by a patron. Now owe him a favor. |
7 |
39 |
Became a Scout (Courier). |
7 |
41 |
Moved to a new world. |
8 |
43 |
Continued as Scout (Courier). |
8 |
44 |
Serve as the courier for an important message from the Imperium. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
47 |
Continued as Scout (Courier). |
9 |
49 |
Pleasant Beale's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |