Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Spent the college years partying. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
Make an unexpected connection outside Prince Shackley's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Gained a contact. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Gained a contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Imperial trade restrictions force Prince Shackley out of business. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Opponents of Prince Shackley's belief system ambush Prince Shackley. |
8 |
47 |
Nearly killed. Owe 25,000 for medical bills. |
9 |
47 |
Became a Scholar (Scientist). |
9 |
51 |
Make a breakthrough in Prince Shackley's field. |
9 |
51 |
Promoted to Scholar (Scientist) rank 1. |