Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Make an unexpected connection outside Ransom Waddell's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
A good deal ensures Ransom Waddell is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Risk Ransom Waddell's fortune on a possibility lucrative deal and win. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Imperial trade restrictions force Ransom Waddell out of business. |
5 |
32 |
Became a Scout (Explorer). |
5 |
33 |
When dealing with an alien race, Ransom Waddell have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
36 |
Continued as Scout (Explorer). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
42 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
A good deal ensures Ransom Waddell is living the high life for a few years. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |