Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
21 |
Became a Rogue (Thief). |
2 |
25 |
Betrayed by a friend. One of Ray Ames's Contacts or Allies betrays Ray Ames, ending Ray Ames's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Cavalry (Army). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
30 |
A notable academic consults with Ray Ames about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Opponents of Ray Ames's belief system ambush Ray Ames. |
6 |
35 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
39 |
Betrayed by a friend. One of Ray Ames's Contacts or Allies betrays Ray Ames, ending Ray Ames's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
40 |
Become deeply involved in politics on Ray Ames's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
43 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
9 |
43 |
Continued as Noble (Diplomat). |
9 |
45 |
Gained a contact. |
9 |
47 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
10 |
47 |
Continued as Noble (Diplomat). |
10 |
48 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
10 |
51 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |