Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Richard Palmer secretly provide religious rites for a dying leader or noble, although they do not share Richard Palmer's faith. Gain an Ally in the family and a Rival who disagrees with Richard Palmer's choice. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
25 |
Opponents of Richard Palmer's belief system ambush Richard Palmer. |
2 |
25 |
Severely injured. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
26 |
Contact with Government. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
32 |
Contact with Government. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Became a Agent (Corporate Agent). |
6 |
41 |
Established a network of contacts. Gain 2 contacts. |
6 |
41 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
41 |
Continued as Agent (Corporate Agent). |
7 |
45 |
Established a network of contacts. Gain 3 contacts. |
7 |
45 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
45 |
Continued as Agent (Corporate Agent). |
8 |
48 |
Advanced training in a specialist field. |
8 |
49 |
Promoted to Agent (Corporate Agent) rank 3. |
9 |
49 |
Voluntarily left Corporate Agent |
9 |
49 |
Failed to qualify for Courier (Scout). |
9 |
49 |
Switched to Drifter (Scavenger). |
9 |
53 |
Survived a risky adventure but gained nothing. |