Richard Palmer  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 53 M 3 (-1) 3 (-1) 4 (-1) 8 (0) 7 (0) 8 (0)334878
Imaginative, Missing eyebrow, Loving
 
Skills
Admin 0
Animals 0
Carouse 1
Deception 1
Diplomat 0
Electronics 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Investigate 1
Persuade 0
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Space Sciences) 0
Seafarer (Personal) 1
Seafarer (Sails) 1
Stealth 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Believer Holy Warrior Fighter12
Drifter Barbarian 13
Agent Corporate Agent Field Agent33
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Katharine Morvell Ally 5 0 0 5 Tapazmal (F/65)
Helga Richardson Rival 1 6 5 0 Tapazmal (F/25)
Helga Richardson's influence is diminished.
Helga Richardson belongs to an unusual cultural or religious group.
Very bad falling out.
Ina Powlett Contact 3 2 1 1 Tapazmal (F/10)
Margie Green Contact 2 1 1 0 Ne Kraeda ren Kelva (F/51)
Margie Green is a questionable figure such as a criminal, pirate or disgraced noble.
Max Simmmons Contact 2 1 1 1 Tapazmal (M/39)
Edd Lawrence Contact 3 0 0 1 Humaniti (M/24)
Lizzie Callan Contact 2 1 6 1 Thaggeshi (F/41)
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 20 Richard Palmer secretly provide religious rites for a dying leader or noble, although they do not share Richard Palmer's faith. Gain an Ally in the family and a Rival who disagrees with Richard Palmer's choice.
1 22 Forced to continue current assignment.
1 22 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
2 22 Continued as Believer (Holy Warrior).
2 25 Opponents of Richard Palmer's belief system ambush Richard Palmer.
2 25 Severely injured.
3 25 Failed to qualify for Colonist (Citizen).
3 25 Became a Drifter (Barbarian).
3 26 Contact with Government.
3 29 Promoted to Drifter (Barbarian) rank 1.
4 29 Continued as Drifter (Barbarian).
4 32 Contact with Government.
5 33 Continued as Drifter (Barbarian).
5 37 Lightly injured, no permanent damage. Fully recovered.
6 37 Became a Agent (Corporate Agent).
6 41 Established a network of contacts. Gain 2 contacts.
6 41 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
7 41 Continued as Agent (Corporate Agent).
7 45 Established a network of contacts. Gain 3 contacts.
7 45 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
8 45 Continued as Agent (Corporate Agent).
8 48 Advanced training in a specialist field.
8 49 Promoted to Agent (Corporate Agent) rank 3.
9 49 Voluntarily left Corporate Agent
9 49 Failed to qualify for Courier (Scout).
9 49 Switched to Drifter (Scavenger).
9 53 Survived a risky adventure but gained nothing.
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