Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Failed to qualify for Cavalry (Army). |
2 |
28 |
Submitted to the draft. |
2 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
32 |
Became a Scout (Courier). |
3 |
35 |
Good fortune |
4 |
36 |
Voluntarily left Courier |
4 |
36 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
39 |
Roberto Barnett commit a legendary crime. |
4 |
40 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
40 |
Continued as Rogue (Pirate). |
5 |
41 |
Involved in the planning of an impressive heist. |
5 |
44 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
44 |
Continued as Rogue (Pirate). |
6 |
45 |
Roberto Barnett spend months in the dangerous criminal underworld. |
6 |
48 |
Forced to muster out. |
7 |
48 |
Became a Drifter (Barbarian). |
7 |
52 |
Betrayed by a friend. One of Roberto Barnett's Contacts or Allies betrays Roberto Barnett, ending Roberto Barnett's career. That Contact or Ally becomes a Rival or Enemy. |