Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Continued as Army (Cavalry). |
2 |
21 |
Lost eye or limb. Fully recovered. |
3 |
21 |
Failed to qualify for Star Marine (Marine). |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Rogers Martin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Failed to qualify for Corporate Agent (Agent). |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
27 |
Failed to qualify for Worker (Citizen). |
5 |
27 |
Continued as Drifter (Scavenger). |
5 |
28 |
Rogers Martin do not know what happened to Rogers Martin. There is a gap in Rogers Martin's memory. |
6 |
28 |
Failed to qualify for Colonist (Citizen). |
6 |
28 |
Continued as Drifter (Scavenger). |
6 |
30 |
Rogers Martin do not know what happened to Rogers Martin. There is a gap in Rogers Martin's memory. |
7 |
30 |
Became a Scout (Courier). |
7 |
31 |
Rogers Martin survey an alien world. |
8 |
34 |
Continued as Scout (Courier). |
8 |
36 |
When dealing with an alien race, Rogers Martin botch an opportunity to gather extra intelligence about them. |
8 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
38 |
Forced to continue current assignment. |
8 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
38 |
Continued as Scout (Courier). |
9 |
41 |
Rogers Martin spend a great deal of time on the fringes of Charted Space. |
9 |
41 |
Rogers Martin's ship is damaged, and Rogers Martin have to hitch-hike Rogers Martin's way back across the stars to the nearest scout base. |
9 |
41 |
Gain 2 Contacts. Gain 3 Enemies. |
10 |
42 |
Continued as Scout (Courier). |
10 |
44 |
Perform an exemplary service for the scouts. |
10 |
46 |
Promoted to Scout (Courier) rank 2. |
11 |
46 |
Continued as Scout (Courier). |
11 |
50 |
When dealing with an alien race, Rogers Martin botch an opportunity to gather extra intelligence about them. |
11 |
50 |
Severely injured. Owe 25,000 for medical bills. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
50 |
Retired at age 50. |