Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Suffered a deep tragedy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
27 |
Rose Walsh is caught in the periphery of a scandal. |
2 |
27 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
3 |
29 |
Continued as Believer (Missionary/Humanitarian). |
3 |
30 |
Rose Walsh aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
33 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
5 |
33 |
Failed to qualify for Surveyor (Scout). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
35 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
6 |
35 |
Failed to qualify for Enforcer (Rogue). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Rose Walsh's Contacts or Allies betrays Rose Walsh, ending Rose Walsh's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Good fortune |
7 |
40 |
Forced to muster out. |
8 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |