Rupert Mills  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 53 M 1 (-2) 3 (-1) 2 (-2) 6 (0) 7 (0) 5 (-1)132675
Repugnant
 
Skills
Admin 0
Advocate 1
Drive 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Slug) 2
Investigate 0
Mechanic 0
Persuade 0
Profession (Spacer/Belter) 1
Recon 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 02
Entertainer Artist 01
Drifter Wanderer 03
Merchant Broker 04
 
Name Type Affinity Enmity Power Influence Species
Lenore Kabble Enemy 0 4 4 0 Answerin (F/31)
Gustaf Peck Enemy 0 2 0 0 Answerin (M/19)
Gustaf Peck is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Go undercover to investigate an enemy.
1 22 Scarred. Fully recovered. Owe 10,000 for medical bills.
2 22 Continued as Agent (Intelligence).
2 24 Refused a deal with criminal or other figure under investigation. Gain an Enemy
3 24 Became a Entertainer (Artist).
3 27 Nearly killed. Owe 7,500 for medical bills.
4 27 Failed to qualify for Physician (Scholar).
4 27 Became a Drifter (Wanderer).
4 31 Rupert Mills do not know what happened to Rupert Mills. There is a gap in Rupert Mills's memory.
5 31 Became a Merchant (Broker).
5 32 Gained a contact.
6 35 Continued as Merchant (Broker).
6 37 A series of bad deals and decisions force Rupert Mills into bankruptcy. Rupert Mills salvages what Rupert Mills can.
7 37 Returned to Drifter (Wanderer).
7 39 Survived a risky adventure but gained nothing.
8 41 Continued as Drifter (Wanderer).
8 45 Severely injured. Fully recovered. Owe 25,000 for medical bills.
9 45 Returned to Merchant (Broker).
9 48 Moved to a new world.
10 49 Continued as Merchant (Broker).
10 51 Risk Rupert Mills's fortune on a possibility lucrative deal and win.
10 53 Forced to muster out.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Retired at age 53.
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