Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
19 |
Gain Enemy if Russel Cowen don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Find an Alien Artifact. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Betrayed by a friend. One of Russel Cowen's Contacts or Allies betrays Russel Cowen, ending Russel Cowen's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Scout (Courier). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Became a Citizen (Worker). |
8 |
45 |
Russel Cowen gain experience in a technical field as a computer operator or surveyor. |
8 |
46 |
Promoted to Citizen (Worker) rank 1. |
9 |
46 |
Continued as Citizen (Worker). |
9 |
48 |
Russel Cowen's business expands, Russel Cowen's corporation grows, or the colony thrives. |
9 |
50 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |