Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
21 |
Entered Merchant Academy with the Business curriculum. |
2 |
25 |
Suffered a deep tragedy. |
2 |
25 |
Dropped out of the merchant academy. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
29 |
Saeb We-pokbab gain experience in a technical field as a computer operator or surveyor. |
4 |
29 |
Voluntarily left Corporate |
4 |
29 |
Became a Merchant (Free Trader). |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
Make an unexpected connection outside Saeb We-pokbab's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
39 |
A good deal ensures Saeb We-pokbab is living the high life for a few years. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Failed to qualify for Field Researcher (Scholar). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
49 |
Commanding officer takes an interest in Saeb We-pokbab's career. |
8 |
49 |
Attempt at commissioned failed. |
8 |
49 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Display heroism in battle, saving the whole ship. |
9 |
53 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
9 |
53 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |