Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Agent (Corporate Agent). |
2 |
28 |
An investigation takes on a dangerous turn. |
2 |
28 |
Accepted a deal with criminal or other figure under investigation. |
2 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
29 |
Continued as Agent (Corporate Agent). |
3 |
31 |
Salvador Hernandez went above and beyond the call of duty. |
4 |
33 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Established a network of contacts. Gain 1 contacts. |
4 |
37 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
37 |
Continued as Agent (Corporate Agent). |
5 |
39 |
Go undercover to investigate an enemy. |
5 |
39 |
A revolution, attack or other unusual event throws Salvador Hernandez's life into chaos, forcing Salvador Hernandez to leave the planet. |
6 |
41 |
Continued as Agent (Corporate Agent). |
6 |
44 |
Given specialist training in vehicles. |
6 |
45 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
45 |
Continued as Agent (Corporate Agent). |
7 |
47 |
Established a network of contacts. Gain 3 contacts. |
7 |
49 |
Forced to muster out. |
8 |
49 |
Became a Drifter (Wanderer). |
8 |
51 |
Betrayed by a friend. One of Salvador Hernandez's Contacts or Allies betrays Salvador Hernandez, ending Salvador Hernandez's career. That Contact or Ally becomes a Rival or Enemy. |