Retired Manager Sammie Gordon  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Pirian 53 M 1 (-2) 2 (-2) 1 (-2) 6 (0) 10 (1) 1 (-2)1 (-2)1216A1
Knock-kneed, Careless, Easily upset
 
Skills
Admin 1
Advocate 0
Animals 0
Astrogation 0
Athletics (Strength) 1
Broker 1
Diplomat 1
Electronics (Comms) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Energy) 1
Language (Oynprith (Droyne)) 1
Leadership 0
Mechanic 0
Persuade 1
Pilot (Spacecraft) 1
Profession (Freeloader/Security) 1
Steward 1
Streetwise 1
Survival 1
Telekinesis 0
Telepathy 0
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager23
Drifter Barbarian 11
Merchant Merchant Marine Crewman01
Scout Explorer 01
Drifter Scavenger 01
Merchant Free Trader 22
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Mario Gomez Contact 3 2 5 3 Libert (M/42)
 
Term Age History
1 18 Entered a spacer community.
1 22 Contacted by an underground psionic group.
1 22 Graduated.
1 22 Tested for psionic powers
2 22 Became a Citizen (Corporate).
2 23 Advanced training in a specialist field.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 30 Spent time maintaining and using heavy vehicles.
3 30 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 30 Continued as Citizen (Corporate).
4 33 Injured. Fully recovered. Owe 1,250 for medical bills.
5 33 Failed to qualify for Artist (Entertainer).
5 33 Became a Drifter (Barbarian).
5 35 Moved to a new world.
5 37 Promoted to Drifter (Barbarian) rank 1.
6 37 Voluntarily left Barbarian
6 37 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 A series of bad deals and decisions force Sammie Gordon into bankruptcy. Sammie Gordon salvages what Sammie Gordon can.
7 38 Became a Scout (Explorer).
7 42 Sammie Gordon have no idea what happened to Sammie Gordon – they found Sammie Gordon's ship drifting on the fringes of friendly space.
8 42 Switched to Drifter (Scavenger).
8 43 Betrayed by a friend. One of Sammie Gordon's Contacts or Allies betrays Sammie Gordon, ending Sammie Gordon's career. That Contact or Ally becomes a Rival or Enemy.
9 43 Switched to Merchant (Free Trader).
9 46 Moved to a new world.
9 47 Promoted to Merchant (Free Trader) rank 1.
10 47 Continued as Merchant (Free Trader).
10 49 Make an unexpected connection outside Sammie Gordon's normal circles. Gain a Contact.
10 51 Promoted to Merchant (Free Trader) rank 2.
11 51 Aging Crisis. Owe 50,000 for medical bills.
11 51 Retired at age 51.
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