Term |
Age |
History |
---|
1 |
12 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
14 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
14 |
Became a Dolphin Military (Underwater Commando) with the new title Private. |
2 |
16 |
Receive special training in underwater mine disposal. |
2 |
18 |
Attempt at commissioned failed. |
2 |
18 |
Promoted to Dolphin Military (Underwater Commando) rank 1 with the new title Lance Corporal. |
3 |
18 |
Continued as Dolphin Military (Underwater Commando). |
3 |
20 |
Sammie Lynch is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
3 |
22 |
Promoted to Dolphin Military (Underwater Commando) rank 2 with the new title Corporal. |
4 |
22 |
Continued as Dolphin Military (Underwater Commando). |
4 |
25 |
A mission goes badly wrong when a human leader disregards Sammie Lynch's advice because Sammie Lynch is ‘just a Dolphin’ and then blames Sammie Lynch for their mistake. Sammie Lynch prove Sammie Lynch's innocence and they are dismissed. |
4 |
26 |
Promoted to Dolphin Military (Underwater Commando) rank 3 with the new title Lance Sergeant. |
5 |
26 |
Continued as Dolphin Military (Underwater Commando). |
5 |
28 |
An investigation uncovers links between Sammie Lynch's unit’s commander and a radical faction. Sammie Lynch denounce Sammie Lynch's commander. Gain one of his allies as an Enemy. |
6 |
30 |
Voluntarily left Underwater Commando |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Sammie Lynch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
34 |
Became a Scout (Courier). |
7 |
38 |
Sammie Lynch's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sammie Lynch fail to help. Gain an Enemy. |
7 |
38 |
Psychologically damaged by Sammie Lynch's time in the scouts. |
8 |
38 |
Continued as Scout (Courier). |
8 |
42 |
Spend several years jumping from world to world in Sammie Lynch's scout ship. |
9 |
42 |
Continued as Scout (Courier). |
9 |
46 |
Sammie Lynch inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
46 |
Continued as Scout (Courier). |
10 |
48 |
Sammie Lynch have no idea what happened to Sammie Lynch – they found Sammie Lynch's ship drifting on the fringes of friendly space. |
11 |
48 |
Became a Dolphin Civilian (Liaison). |
11 |
49 |
To war or insurgency erupts on Sammie Lynch's world. Sammie Lynch's business or home is destroyed, forcing Sammie Lynch into exile. |
12 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
51 |
Sammie Lynch retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
53 |
Retired at age 53. |