Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Join a social movement. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Citizen (Colonist). |
2 |
31 |
A revolution, attack or other unusual event throws Sampson Daniels's life into chaos, forcing Sampson Daniels to leave the planet. |
3 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
35 |
Became a Scout (Explorer). |
4 |
39 |
Spend several years jumping from world to world in Sampson Daniels's scout ship. |
4 |
39 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
39 |
Attempted to change assignments. |
5 |
39 |
Failed to qualify for Courier (Scout). |
5 |
39 |
Continued as Scout (Explorer). |
5 |
42 |
Sampson Daniels have no idea what happened to Sampson Daniels – they found Sampson Daniels's ship drifting on the fringes of friendly space. |
6 |
42 |
Failed to qualify for Pirate (Rogue). |
6 |
42 |
Became a Drifter (Barbarian). |
6 |
43 |
Attempted a risky adventure and was injured. |
6 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
46 |
Continued as Drifter (Barbarian). |
7 |
49 |
Offered job by a patron. Now owe him a favor. |
7 |
50 |
Forced to muster out. |