Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Flight |
2 |
22 |
Failed to qualify for Free Trader (Merchant). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Sampson Mckinney's work ends up coming home with Sampson Mckinney, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
33 |
Sampson Mckinney faith is shaken. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Sampson Mckinney accepted an offer of inducements to betray Sampson Mckinney's faith. Gain 50,000 in cash. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
37 |
Became a Entertainer (Artist). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Continued as Entertainer (Artist). |
7 |
43 |
Invited to take part in a controversial event or exhibition that improves Sampson Mckinney's social standing. |
8 |
45 |
Continued as Entertainer (Artist). |
8 |
48 |
Works is especially well received and popular, making Sampson Mckinney a minor celebrity |
8 |
49 |
Promoted to Entertainer (Artist) rank 1. |
9 |
49 |
Continued as Entertainer (Artist). |
9 |
50 |
An investigation, tour, project or expedition goes wrong, stranding Sampson Mckinney far from home. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |