Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Risk Sandy Connell's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Failed to qualify for Artist (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
26 |
When dealing with an alien race, Sandy Connell have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Sandy Connell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Sandy Connell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Risk Sandy Connell's fortune on a possibility lucrative deal and win. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
A sudden war destroys Sandy Connell's trade routes and contacts, forcing Sandy Connell to flee that region of space. |
7 |
41 |
Gain rebels as Enemy |
8 |
41 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
44 |
Sandy Connell efforts do not go unnoticed by the Imperium. |
8 |
45 |
Promoted to Noble (Dilettante) rank 1. |
9 |
45 |
Continued as Noble (Dilettante). |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Voluntarily left Dilettante |
10 |
49 |
Retired. |
10 |
52 |
Good fortune. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |