Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
21 |
Kicked out of military academy. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
24 |
Rewarded for a successful mission. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
27 |
Rewarded for a successful mission. |
3 |
29 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
30 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
30 |
Failed to qualify for Pirate (Rogue). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
31 |
Find valuable salvage. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
A new romantic starts. Gain an Ally. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Moved to a new world. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
43 |
Drafted into Star Marine |
8 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
46 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
49 |
A mission goes disastrously wrong due to Sanford Harper's commander’s error or incompetence, but Sanford Harper survive. |
9 |
49 |
Cover for the commander and gain an Ally. |
9 |
50 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |