Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 3. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Attacked by enemies that Saul Hall easily defeat. |
5 |
38 |
Gain Enemy if Saul Hall don't already have one. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
41 |
Someone more charismatic but less devout than Saul Hall has become Saul Hall's superior. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Accused of a crime |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Became a Prisoner (Inmate). |
8 |
50 |
Defeated a prison gang. Gain an Enemy. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |