Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Sea-Wat Te's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
A sudden war destroys Sea-Wat Te's trade routes and contacts, forcing Sea-Wat Te to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Failed to qualify for Army Support (Army). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Scholar (Field Researcher). |
4 |
31 |
Caught cheating in some fashion, advancing Sea-Wat Te's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
31 |
A rival researcher blackens Sea-Wat Te's name or steals Sea-Wat Te's research. Gain a Rival. |
4 |
31 |
Gain an Enemy |
4 |
32 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
32 |
Continued as Scholar (Field Researcher). |
5 |
34 |
Sea-Wat Te's work is sabotaged by unknown parties. Sea-Wat Te start again from scratch. |
6 |
36 |
Continued as Scholar (Field Researcher). |
6 |
40 |
Work leads to a considerable breakthrough. |
6 |
40 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
40 |
Continued as Scholar (Field Researcher). |
7 |
41 |
Win a prestigious prize for Sea-Wat Te's work. |
7 |
44 |
Promoted to Scholar (Field Researcher) rank 3. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Switched to Scholar (Physician) with previous rank. |
8 |
47 |
Make a breakthrough in Sea-Wat Te's field. |
8 |
48 |
Promoted to Scholar (Physician) rank 4. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Switched to Scholar (Scientist) with previous rank. |
9 |
50 |
Refuse to join a cheat in some fashion. |
9 |
52 |
Promoted to Scholar (Scientist) rank 5. |