Selmer Kennedy  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 53 M 3 (-1) 1 (-2) 1 (-2) 3 (-1) 11 (1) 7 (0)3113B7
Wise
 
Skills
Animals 0
Art (Presentation) 0
Athletics 0
Carouse 0
Drive 0
Jack-of-All-Trades 1
Mechanic 0
Melee (Unarmed) 3
Pilot (Capital Ships) 1
Profession (Worker) 0
Recon 0
Science (Life Sciences/Biology) 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Scout Explorer 01
Drifter Wanderer 13
Merchant Free Trader 01
Prisoner Inmate 02
Prisoner Thug 01
Prisoner Fixer 01
 
Name Type Affinity Enmity Power Influence Species
Isidore McDonaugh Contact 3 1 0 0 Urunishani (M/36)
Relationship becomes more moderate.
Edmond Shackley Contact 3 1 5 1 Ayansh'i (M/20)
Terri Guillan Contact 2 1 3 0 Ayansh'i (F/14)
Dominick Godkim Contact 2 1 3 1 Suerrat (M/62)
An incident occured.
Hellen Holmes Contact 2 1 4 1 Yilean (F/62)
Hortense Wright Enemy 0 4 1 3 Ayansh'i (F/36)
Rhoda Lewis Enemy 0 2 1 3 Hanen (F/62)
Rhoda Lewis is out of contact doing something interesting but not suspicious.
Dona Ede Enemy 0 1 6 2 Luriani (F/40)
Dona Ede is found or reported dead.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 A revolution, attack or other unusual event throws Selmer Kennedy's life into chaos, forcing Selmer Kennedy to leave the planet.
2 21 Became a Scout (Explorer).
2 25 Selmer Kennedy's ship is damaged, and Selmer Kennedy have to hitch-hike Selmer Kennedy's way back across the stars to the nearest scout base.
2 25 Gain 5 Contacts. Gain 2 Enemies.
3 25 Became a Drifter (Wanderer).
3 27 Spend time with an alien race. Gain a contact.
3 29 Promoted to Drifter (Wanderer) rank 1.
4 29 Continued as Drifter (Wanderer).
4 30 Nearly killed. Owe 10,000 for medical bills.
5 30 Became a Merchant (Free Trader).
5 31 A sudden war destroys Selmer Kennedy's trade routes and contacts, forcing Selmer Kennedy to flee that region of space.
5 31 Gain rebels as Enemy
6 31 Returned to Drifter (Wanderer).
6 34 Betrayed by a friend. One of Selmer Kennedy's Contacts or Allies betrays Selmer Kennedy, ending Selmer Kennedy's career. That Contact or Ally becomes a Rival or Enemy.
7 34 Became a Prisoner (Inmate).
7 35 Lost eye or limb. Owe 5,000 for medical bills.
8 38 Aging Crisis. Owe 20,000 for medical bills.
8 38 Retired at age 38.
8 38 Switched to Prisoner (Thug) with previous rank.
8 42 Accused of assaulting a prison guard.
9 42 Aging Crisis. Owe 30,000 for medical bills.
9 42 Returned to Prisoner (Inmate).
9 46 Accused of assaulting a prison guard.
10 46 Aging Crisis. Owe 60,000 for medical bills.
10 46 Switched to Prisoner (Fixer) with previous rank.
10 47 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 50 Aging Crisis. Owe 20,000 for medical bills.
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