Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Given advanced training in a specialist field |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Selmer Leaby's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Selmer Leaby's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Failed to qualify for Worker (Citizen). |
7 |
37 |
Switched to Drifter (Barbarian). |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
42 |
Selmer Leaby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Failed to qualify for Worker (Citizen). |
9 |
42 |
Returned to Drifter (Scavenger). |
9 |
46 |
Betrayed by a friend. One of Selmer Leaby's Contacts or Allies betrays Selmer Leaby, ending Selmer Leaby's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Became a Citizen (Corporate). |
10 |
48 |
Selmer Leaby rise to a position of power in Selmer Leaby's colony or corporation. |
10 |
50 |
Promoted to Citizen (Corporate) rank 1. |