Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A sudden war destroys Shane Cameron's trade routes and contacts, forcing Shane Cameron to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Scout (Courier). |
3 |
27 |
Good fortune |
4 |
27 |
Continued as Scout (Courier). |
4 |
28 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
30 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
6 |
30 |
Failed to qualify for Surveyor (Scout). |
6 |
30 |
Switched to Drifter (Scavenger). |
6 |
33 |
Encounter a Psionic institute. |
6 |
33 |
Tested for psionic powers |
6 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
34 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
7 |
35 |
Advanced training in a specialist field. |
7 |
38 |
Promoted to Psion (Psi-Warrrior) rank 1. |
8 |
38 |
Continued as Psion (Psi-Warrrior). |
8 |
40 |
Psionic strength increases. |
8 |
42 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
9 |
42 |
Continued as Psion (Psi-Warrrior). |
9 |
44 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
10 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
45 |
A notable academic consults with Shane Cameron about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Continued as Believer (Holy Warrior). |
11 |
50 |
Shane Cameron is caught in the periphery of a scandal. |
11 |
50 |
Demoted to Believer (Holy Warrior) rank -1. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |