Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Shawn Saxon is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Became a Scholar (Physician). |
4 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
38 |
Make an unexpected connection outside Shawn Saxon's normal circles. Gain a Contact. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
39 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
46 |
Forced to muster out. |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
47 |
Offered job by a patron. Now owe him a favor. |
9 |
50 |
Promoted to Drifter (Scavenger) rank 1. |