Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Criticised a questionable political leader on Sherman Walsham's homeworld, causing his downfall. Gain an Enemy |
2 |
23 |
Expose or are involved in a scandal of some sort. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
One of Sherman Walsham's pieces of art is stolen, and the investigation brings Sherman Walsham into the criminal underworld. |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
Sherman Walsham is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
35 |
A series of bad deals and decisions force Sherman Walsham into bankruptcy. Sherman Walsham salvages what Sherman Walsham can. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
43 |
Spend several years jumping from world to world in Sherman Walsham's scout ship. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
45 |
When dealing with an alien race, Sherman Walsham have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
47 |
Continued as Scout (Surveyor). |
9 |
48 |
Sherman Walsham have no idea what happened to Sherman Walsham – they found Sherman Walsham's ship drifting on the fringes of friendly space. |
9 |
51 |
Promoted to Scout (Surveyor) rank 2. |