Shirley Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 53 M 4 (-1) 4 (-1) 8 (0) 5 (-1) 7 (0) 7 (0)448577
Impolite, Frail frame, Genuine
 
Skills
Broker 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Comms) 2
Engineer (M-drive) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Mechanic 2
Medic 0
Melee (Fencing) 1
Melee (Unarmed) 1
Profession (Spacer/Crewmember) 1
Profession (Freeloader/Scrounging) 1
Science (Space Sciences) 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician36
Drifter Scavenger 01
Merchant Broker 11
 
Name Type Affinity Enmity Power Influence Species
Johanna Lord Ally 2 0 1 3 Kargol (F/26)
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Shirley Coleman's business expands, Shirley Coleman's corporation grows, or the colony thrives.
2 22 Continued as Citizen (Worker).
2 26 Shirley Coleman gain experience in a technical field as a computer operator or surveyor.
2 26 Forced to continue current assignment.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 30 Spent time maintaining and using heavy vehicles.
4 30 Continued as Citizen (Worker).
4 32 Advanced training in a specialist field.
4 34 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 34 Continued as Citizen (Worker).
5 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 38 Promoted to Citizen (Worker) rank 3.
6 38 Continued as Citizen (Worker).
6 40 Shirley Coleman befriend a superior in the corporation or the colony.
6 42 Forced to muster out.
7 42 Failed to qualify for Courier (Scout).
7 42 Became a Drifter (Scavenger).
7 45 Gained a contact.
8 46 Voluntarily left Scavenger
8 46 Became a Merchant (Broker).
8 48 Good fortune
8 50 Promoted to Merchant (Broker) rank 1.
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