Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
23 |
Gain Enemy if Sid Forbes don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Drafted into Flight |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Sid Forbes foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Flight). |
5 |
37 |
Special assignment or duty on board ship. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Entertainer (Journalist). |
6 |
41 |
Amnesia. |
6 |
42 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
42 |
Continued as Entertainer (Journalist). |
7 |
45 |
An investigation, tour, project or expedition goes wrong, stranding Sid Forbes far from home. |
8 |
45 |
Became a Agent (Corporate Agent). |
8 |
46 |
Go undercover to investigate an enemy. |
8 |
48 |
A crime lord considers Sid Forbes his protégé. |
8 |
49 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
9 |
49 |
Continued as Agent (Corporate Agent). |
9 |
52 |
Sid Forbes's work ends up coming home with Sid Forbes, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |