Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Study Language (Galanglic (3rd Imperium)) as a hobby. |
1 |
22 |
Graduated with honors. Gain an enemy who is upset that Sidney Coleman left the community. |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
25 |
Sidney Coleman is sent to a new community or parish to preach The Word among the poor. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Sidney Coleman secretly provide religious rites for a dying leader or noble, although they do not share Sidney Coleman's faith. Gain an Ally in the family and a Rival who disagrees with Sidney Coleman's choice. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Sidney Coleman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
38 |
Moved to a new world. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
39 |
Drafted into Surveyor |
7 |
42 |
Became a Scout (Surveyor). |
7 |
43 |
Sidney Coleman have no idea what happened to Sidney Coleman – they found Sidney Coleman's ship drifting on the fringes of friendly space. |
8 |
43 |
Failed to qualify for Scientist (Scholar). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Gained a contact. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Imperial trade restrictions force Sidney Coleman out of business. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |