Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Sidney Sheils come into conflict with a splinter group Sidney Sheils's own religion which maintains Sidney Sheils's version is the wrong one. Gain 3 Rivals. |
2 |
22 |
Failed to qualify for Broker (Merchant). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Sidney Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
4 |
30 |
Sidney Sheils is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
33 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
33 |
Continued as Believer (Mainstream Believer). |
5 |
37 |
Sidney Sheils aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
41 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
7 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Sidney Sheils is chosen to represent Sidney Sheils's faith in a vid show or other highly public forum. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Returned to Drifter (Scavenger). |
8 |
49 |
Drafted into Merchant Marine |
8 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Injured. Fully recovered. Owe 1,250 for medical bills. |