Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Scout (Courier). |
2 |
25 |
Soham Collins spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Continued as Scout (Courier). |
3 |
28 |
Soham Collins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Soham Collins fail to help. Gain an Enemy. |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scout (Explorer) with previous rank. |
4 |
33 |
Scarred. Owe 5,000 for medical bills. |
5 |
33 |
Failed to qualify for Merchant Academy. |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Returned to Agent (Law Enforcement). |
5 |
34 |
Rewarded for a successful mission. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
41 |
Failed to qualify for Courier (Scout). |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
43 |
Amnesia. |
7 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
49 |
Good fortune |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
52 |
Nearly killed. Owe 35,000 for medical bills. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |