Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Sol Mccoy's work ends up coming home with Sol Mccoy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
Gained a contact. |
2 |
25 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Scout (Explorer) with previous rank. |
3 |
29 |
Sol Mccoy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
29 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Given a special assignment or duty in Sol Mccoy's unit. |
4 |
33 |
Attempt at commissioned failed. |
4 |
33 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
33 |
Voluntarily left Cavalry |
5 |
33 |
Failed to qualify for Explorer (Scout). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Find Ancient Technology. |
6 |
37 |
Voluntarily left Scavenger |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
41 |
A notable academic consults with Sol Mccoy about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Sol Mccoy is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
49 |
Sol Mccoy have been following false teachings! |
9 |
49 |
Failed to qualify for Merchant Academy. |
9 |
49 |
Switched to Drifter (Wanderer). |
9 |
50 |
Amnesia. |