Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Risk Squire Ahern's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
30 |
Accused of a crime |
4 |
32 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
32 |
Became a Prisoner (Thug). |
5 |
33 |
Disgraced. Word of Squire Ahern's criminal past reaches Squire Ahern's homeworld. |
6 |
36 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
38 |
Assigned to difficult or backbreaking labour. |
6 |
40 |
Promoted to Prisoner (Fixer) rank 1. |
7 |
40 |
Continued as Prisoner (Fixer). |
7 |
43 |
Vocational Training. |
7 |
44 |
Promoted to Prisoner (Fixer) rank 2. |
8 |
44 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
48 |
Persecuted by a prison gang. |
9 |
48 |
Returned to Prisoner (Fixer). |
9 |
52 |
Squire Ahern is moved to a lower security prison. |
9 |
52 |
Promoted to Prisoner (Fixer) rank 3. |