Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Make a breakthrough in Stewart Jensen's field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
29 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
34 |
Promoted to Scholar (Scientist) rank 3. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
36 |
Assigned to work on a secret project for a patron or organisation. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scout (Explorer). |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Failed to qualify for Worker (Citizen). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Go undercover to investigate an enemy. |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
45 |
Voluntarily left Law Enforcement |
8 |
45 |
Failed to qualify for Field Researcher (Scholar). |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
49 |
Severely injured. Owe 2,500 for medical bills. |
9 |
49 |
Became a Merchant (Free Trader). |
9 |
50 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |