Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Severely injured. Owe 20,000 for medical bills. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
23 |
An expedition or voyage goes wrong, leaving Stuart Tilcott stranded in the wilderness. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Courier). |
3 |
26 |
Stuart Tilcott's scout ship is one of the first on the scene to rescue the survivors of a disaster but Stuart Tilcott fail to help. Gain an Enemy. |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Voluntarily left Courier |
4 |
27 |
Became a Rogue (Enforcer). |
4 |
30 |
Crime pays off. Gain victim as Enemy. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
35 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
36 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Embroiled in legal trouble. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Make an unexpected connection outside Stuart Tilcott's normal circles. Gain a Contact. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Make an unexpected connection outside Stuart Tilcott's normal circles. Gain a Contact. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Embroiled in legal trouble. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |