Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Sumner Clubb survey an alien world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Moved to a new world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Betrayed by a friend. One of Sumner Clubb's Contacts or Allies betrays Sumner Clubb, ending Sumner Clubb's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
During a battle, defeat or victory depends on Sumner Clubb's actions. Sumner Clubb actions lead to an honorabe discharge. |
6 |
36 |
Continued as Navy (Flight). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Voluntarily left Flight |
7 |
40 |
Failed to qualify for Explorer (Scout). |
7 |
40 |
Switched to Drifter (Barbarian). |
7 |
44 |
Sumner Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Gained a contact. |
8 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
48 |
Continued as Believer (Holy Warrior). |
9 |
51 |
A notable academic consults with Sumner Clubb about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
52 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |