Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Failed to qualify for Broker (Merchant). |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Scarred. Owe 5,000 for medical bills. |
7 |
40 |
Became a Citizen (Corporate). |
7 |
43 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Moved to a new world. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
51 |
Ted Kelly do not know what happened to Ted Kelly. There is a gap in Ted Kelly's memory. |