Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Tobe Buckman gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Tobe Buckman do not know what happened to Tobe Buckman. There is a gap in Tobe Buckman's memory. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
Tobe Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Worker (Citizen). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
33 |
Nearly killed. Owe 17,500 for medical bills. |
6 |
33 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
36 |
Become deeply involved in politics on Tobe Buckman's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
37 |
Continued as Noble (Dilettante). |
7 |
40 |
A family scandal forces Tobe Buckman out of Tobe Buckman's position. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Noble (Dilettante). |
8 |
42 |
Tobe Buckman manipulate and charm Tobe Buckman's way through high society. Gain a Rival and an Ally. |
8 |
45 |
Promoted to Noble (Dilettante) rank 1. |
9 |
45 |
Continued as Noble (Dilettante). |
9 |
49 |
time as a ruler or playboy gives Tobe Buckman a wide range of experiences. |
9 |
49 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
10 |
49 |
Continued as Noble (Dilettante). |
10 |
52 |
Become deeply involved in politics on Tobe Buckman's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |