Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
Vessel participates in a diplomatic mission. |
3 |
26 |
Gain a contact. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
30 |
Travis Morrissy join a gambling circle on board. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
35 |
Refuse to abuse Travis Morrissy's position for profit. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
36 |
Vessel participates in a diplomatic mission. |
6 |
39 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
39 |
Voluntarily left Line/Crew |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Travis Morrissy's Contacts or Allies betrays Travis Morrissy, ending Travis Morrissy's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Performer (Entertainer). |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Find valuable salvage. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Travis Morrissy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Travis Morrissy is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
52 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |