Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Assigned to work on a secret project for a patron or organisation. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
Agreed to perform research that goes against Truman Nevil's conscience. Gain 3 Enemies. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
27 |
A rival researcher blackens Truman Nevil's name or steals Truman Nevil's research. Gain a Rival. |
4 |
30 |
Voluntarily left Physician |
4 |
30 |
Became a Army (Infantry) with the new title Private. |
4 |
31 |
Assigned to an urbanised planet torn by war. |
4 |
34 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Betrayed by a friend. One of Truman Nevil's Contacts or Allies betrays Truman Nevil, ending Truman Nevil's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Failed to qualify for Intelligence (Agent). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Embroiled in legal trouble. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
47 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
50 |
Made lifelong friends. Gain 3 Allies. |
9 |
50 |
Dropped out of the merchant academy. |