Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Van Franklin's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
27 |
Became a Entertainer (Artist). |
4 |
31 |
One of Van Franklin's pieces of art is stolen, and the investigation brings Van Franklin into the criminal underworld. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Entertainer (Artist) rank 1. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
32 |
Amnesia. |
5 |
35 |
Promoted to Entertainer (Artist) rank 2. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
39 |
Invited to take part in a controversial event or exhibition that injures Van Franklin's social standing. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
A notable academic consults with Van Franklin about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Van Franklin refused an offer of inducements to betray Van Franklin's faith. Gain 5 enemies. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Van Franklin aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |