Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Vernon Moody run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Vernon Moody have been following false teachings! |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Returned to Believer (Missionary/Humanitarian). |
7 |
39 |
Vernon Moody accepted an offer of inducements to betray Vernon Moody's faith. Gain 50,000 in cash. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
40 |
Returned to Drifter (Barbarian). |
8 |
41 |
Find an Alien Artifact. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Vernon Moody come into conflict with a splinter group Vernon Moody's own religion which maintains Vernon Moody's version is the wrong one. Gain 2 Rivals. |
10 |
48 |
Returned to Drifter (Scavenger). |
10 |
51 |
Suffer from a life-threatening illness. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |