Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
Abuse Victor Murray's position for profit. |
2 |
25 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
25 |
Continued as Navy (Flight). |
3 |
28 |
Victor Murray foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
29 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
29 |
Continued as Navy (Flight). |
4 |
32 |
Refuse to abuse Victor Murray's position for profit. |
4 |
33 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
5 |
33 |
Continued as Navy (Flight). |
5 |
37 |
Gained a contact. |
5 |
37 |
Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
37 |
Continued as Navy (Flight). |
6 |
40 |
Victor Murray foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
41 |
Promoted to Navy (Flight) rank 5 with the new title Chief Petty Officer. |
7 |
41 |
Continued as Navy (Flight). |
7 |
43 |
Special assignment or duty on board ship. |
7 |
45 |
Promoted to Navy (Flight) rank 6 with the new title Master Chief. |
8 |
45 |
Continued as Navy (Flight). |
8 |
49 |
Vessel participates in a diplomatic mission. |
8 |
49 |
Promoted to Navy (Flight) rank 7. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Failed to qualify for Explorer (Scout). |
9 |
49 |
Became a Drifter (Barbarian). |
9 |
51 |
Attacked by enemies that Victor Murray easily defeat. |
9 |
51 |
Gain Enemy if Victor Murray don't already have one. |