Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Virgil Armstrong do not know what happened to Virgil Armstrong. There is a gap in Virgil Armstrong's memory. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Became a Citizen (Worker). |
5 |
32 |
Virgil Armstrong learn something Virgil Armstrong should not have – a corporate secret, a political scandal – which Virgil Armstrong can profit from illegally. |
5 |
32 |
Gain a criminal contact. |
5 |
34 |
Promoted to Citizen (Worker) rank 1. |
6 |
34 |
Voluntarily left Worker |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
7 |
38 |
Switched to Merchant (Broker). |
7 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
46 |
Imperial trade restrictions force Virgil Armstrong out of business. |
8 |
46 |
Promoted to Merchant (Broker) rank 2. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
47 |
Make an unexpected connection outside Virgil Armstrong's normal circles. Gain a Contact. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |