Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Free Trader (Merchant). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
28 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Continued as Drifter (Barbarian). |
3 |
34 |
Forced to muster out. |
4 |
34 |
Became a Scout (Surveyor). |
4 |
38 |
Walton Bluit spend a great deal of time on the fringes of Charted Space. |
4 |
38 |
Gain a contact in an alien race. |
5 |
38 |
Continued as Scout (Surveyor). |
5 |
41 |
Spend several years jumping from world to world in Walton Bluit's scout ship. |
5 |
42 |
Forced to muster out. |
6 |
42 |
Returned to Drifter (Barbarian). |
6 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
46 |
Forced to muster out. |
7 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
48 |
Opponents of Walton Bluit's belief system ambush Walton Bluit. |
7 |
48 |
Nearly killed. Owe 30,000 for medical bills. |
8 |
48 |
Switched to Drifter (Wanderer). |
8 |
49 |
Walton Bluit do not know what happened to Walton Bluit. There is a gap in Walton Bluit's memory. |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Returned to Believer (Missionary/Humanitarian). |
9 |
53 |
Opponents of Walton Bluit's belief system ambush Walton Bluit. |
9 |
53 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |