Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies that Wayman Lamb easily defeat. |
1 |
21 |
Gain Enemy if Wayman Lamb don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Attempt at commissioned failed. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Army Support (Army). |
5 |
32 |
Continued as Army (Infantry). |
5 |
35 |
Advanced training in a specialist field |
5 |
36 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
5 |
36 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
6 |
36 |
Continued as Army (Infantry). |
6 |
39 |
Given a special assignment or duty in Wayman Lamb's unit. |
7 |
40 |
Continued as Army (Infantry). |
7 |
44 |
Surrounded and outnumbered by the enemy, Wayman Lamb hold out until relief arrives. |
7 |
44 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
8 |
44 |
Continued as Army (Infantry). |
8 |
47 |
Wayman Lamb is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
51 |
Betrayed by a friend. One of Wayman Lamb's Contacts or Allies betrays Wayman Lamb, ending Wayman Lamb's career. That Contact or Ally becomes a Rival or Enemy. |