Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Opponents of Wesley Silva's belief system ambush Wesley Silva. |
1 |
19 |
Severely injured. Owe 25,000 for medical bills. |
2 |
19 |
Failed to qualify for Physician (Scholar). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
A new romantic starts. Gain an Ally. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
24 |
Rewarded for a successful mission. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Became a Scout (Explorer). |
5 |
31 |
When dealing with an alien race, Wesley Silva botch an opportunity to gather extra intelligence about them. |
5 |
31 |
Wesley Silva inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
33 |
Continued as Scout (Explorer). |
6 |
34 |
Wesley Silva inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
34 |
Failed to qualify for Journalist (Entertainer). |
7 |
34 |
Became a Drifter (Scavenger). |
7 |
37 |
Drafted into Merchant Marine |
8 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
40 |
Smuggle illegal items onto a planet. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
48 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |