Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Political upheaval strikes Willard Payne's homeworld, and Willard Payne is caught up in the revolution. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Willard Payne is rewarded for Willard Payne's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Willard Payne befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Willard Payne gain experience in a technical field as a computer operator or surveyor. |
4 |
34 |
Promoted to Citizen (Worker) rank 3. |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Entered Merchant Academy with the Business curriculum. |
6 |
39 |
Spent the college years partying. |
6 |
40 |
Graduated. |
7 |
40 |
Became a Merchant (Broker). |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
41 |
Make an unexpected connection outside Willard Payne's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Broker) rank 2. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
46 |
A sudden war destroys Willard Payne's trade routes and contacts, forcing Willard Payne to flee that region of space. |
8 |
46 |
Gain rebels as Enemy |
9 |
48 |
Continued as Merchant (Broker). |
9 |
51 |
Make an unexpected connection outside Willard Payne's normal circles. Gain a Contact. |
9 |
52 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Retired at age 52. |