Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
23 |
Became a Scout (Courier). |
3 |
27 |
William Graves's ship is damaged, and William Graves have to hitch-hike William Graves's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 2 Enemies. |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Attempted a risky adventure and was wildly successful. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Returned to Citizen (Colonist). |
6 |
39 |
A revolution, attack or other unusual event throws William Graves's life into chaos, forcing William Graves to leave the planet. |
7 |
39 |
Failed to qualify for Free Trader (Merchant). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Returned to Scout (Courier). |
7 |
40 |
Serve as the courier for an important message from the Imperium. |
8 |
43 |
Continued as Scout (Courier). |
8 |
47 |
Perform an exemplary service for the scouts. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
47 |
Continued as Scout (Courier). |
9 |
48 |
Spend several years jumping from world to world in William Graves's scout ship. |