Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Willie Wade do not know what happened to Willie Wade. There is a gap in Willie Wade's memory. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Willie Wade is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
29 |
Willie Wade's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
32 |
Promoted to Scout (Surveyor) rank 2. |
5 |
32 |
Became a Citizen (Corporate). |
5 |
36 |
Willie Wade's business expands, Willie Wade's corporation grows, or the colony thrives. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
37 |
Advanced training in a specialist field. |
7 |
40 |
Continued as Citizen (Corporate). |
7 |
44 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Promoted to Citizen (Corporate) rank 1. |
8 |
44 |
Continued as Citizen (Corporate). |
8 |
47 |
Willie Wade is rewarded for Willie Wade's diligence or cunning. |
8 |
48 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
48 |
Continued as Citizen (Corporate). |
9 |
52 |
A revolution, attack or other unusual event throws Willie Wade's life into chaos, forcing Willie Wade to leave the planet. |